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Twin Head Dragon
Jakiro
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Strength
25+2.3
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Agility
10+1.2
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Intelligence
28+2.8
Advanced Statistics
Damage: | 46-54 | Armor: | 2 |
Movespeed: | 290 | Attack range: | 400 |
Attack speed: | 1.7 | Health: | 625 |
Health per level: | 38 | Mana: | 364 |
Mana per level: | 39 |
Bio
It's a frightening mystical creature was found sleeping in the roots of the tree of Peace. Nobody still can't tell how much time the Chimera was sleeping. She is very aggressive and her actions unpredictable. She can manipulate the power of fire and ice. Jakiro uses two heads during battle, which allows him simultaneously to create icy roads, falling on the enemy immediately turns to ice and to emit a wave of fire, burning everything in its path. No one can control this ruthless creature.
Abilities
Dual Breath
Head down the frosty and fiery breath that both inflicts the initial damage. Enemy units are slowed and take damage from fire for 5 seconds. Reduces movement speed and attack speed for 5 seconds.
Duration: 5
Fire damage: 20 / 40 / 60 / 80
Speed decrease attack and movement: 28% / 32% / 36% / 40%
Cast range: 550
The affected area: 200-250
Requires mana 135 / 140 / 155 / 170
Cooldown: 10
Notes:
— Damage type: magical.
— Locked invulnerability spell.
Ice Path
In front of him creates a path of ice that explodes and freezes all nearby enemies. Requires 0.5 seconds to ice path appeared and froze.
Damage: 50
Stun duration: 1 / 1.4 / 1.8 / 2.2
Cast range: 1200
Track width: 150
Requires mana: 90
Recharge: 12 / 11 / 10 / 9
Notes:
— Damage type: magical.
— Locked invulnerability spell.
— Freezes only once per ability.
— Provides an overview of radius 150 around the ability.
Liquid Fire
Directly from the belly of the dragon slowly erupting liquid fire that ignites its victims into gradual radius dealing damage and slowing their attack speed. Applicable to buildings.
The attack speed reduction: 20% / 30% / 40% / 50%
Area of effect: 300
Duration: 5
Cast range: 400
Damage per second: 12 / 16 / 20 / 24
Recharge: 20 / 15 / 10 / 4
Notes:
— Damage type: magical.
— Damage is blocked by spell immunity, but the slowdown and the use of the ability on immune enemies possible.
— Unique attack modifier.
Macropyre
Releases before a line of pulsating explosions of flame. Each explosion deals damage in radius of 225. Breaks trees in its path. The ability to improve an artifact Aghanim's Scepter: increases the flame length, duration and damage.
Cast range: 850
Range c Aghanim's Scepter: 1150
Distance: 900
Distance c Aghanim's Scepter: 1800
Duration:10
Duration with Aghanim's Scepter: 20
Damage per second: 100 / 140 / 180
Damage per second with Aghanim's Scepter: 125 / 175 / 225
Requires mana 240 / 330 / 440
Recharge: 60
Notes:
— Damage type: magical.
— Locked invulnerability spell.